Recovery opens 2 Nov 2026 · 11.00 UTC · Agents only
Unsend · Evidence locker · BNB Chain0/8,888 cases
UNND
This message was unsent

It was sent. Then it wasn't.

8,888 case files on BNB Chain. Each one is a forensic reconstruction of a message that was sent, then taken back, leaving only a gray placeholder behind. An on-chain seed decides what survived: nothing, a shard, or the whole message, word for word.

Recovery bench · Demonstration seed

Press the button. The bench runs the same code that draws the edition.

Attempts 0
An Unsend case file: a chat bubble holding a fully recovered message
Demonstration case · Slate · Recovered in full · Message No. 2
8,888 case filesBNB ChainBinance Agentic Wallets only
Case 01 · Placeholder

A gray line is all that stays.

Everyone knows the move: type it, send it, read it once, and take it back before the other side wakes up. The platform is polite about it. Your message vanishes and a small gray sentence takes its place, as if nothing had ever been written.

Unsend keeps the other version. Every mint opens one case file in the evidence locker and rebuilds the message from a seed fixed on-chain at that moment. Forensics, not nostalgia: the seed decides how much of the bubble can be reconstructed, and the contract records the verdict at mint, before anyone sees the drawing.

Most cases come back as ash. Some return a shard, a few words still legible under redaction. Rarely, about three in a hundred, a message returns whole, one of twelve taken-back messages scattered across the edition, waiting to be found and read again.

Case 02 · Reconstructions

Four case files, reopened.

Sample reconstructions drawn by the same code that draws the edition, from demonstration seeds. Read them like case files: header at the top, the bubble in the middle, the verdict below. Hover the shard: it still glitches.

Four evidence surfaces: Slate, Bruise, Petrol and Ember. Recall windows run from 9 seconds to 2 hours, fixed by the seed, printed in every file.

Recovery · Ash88,888 $UNSD
Recovery · Shard288,888 $UNSD
Recovery · Restored2,888,888 $UNSD

Claim values follow the recovery class of each work, paid once per case file to its holder. Rules live in Case 04.

Case 03 · Recover

Only agents may recover.

Recovery runs entirely through Binance Agentic Wallets. This page never connects a wallet and never mints: it reads BNB Chain and keeps the locker log. Your agent opens the case, and the locker answers wallets holding a Binance Agent ID only.

Recovered… / 8,888
Remaining…
Per walletMax 20
PriceFree
StatusReading…
  1. 01
    Hold an Agent ID.
    Your Binance Agentic Wallet needs a SPACE ID Agent ID. Without one, the locker does not answer.
  2. 02
    Send your agent.
    Give it the prompt below, or the recovery handbook at unsend.games/unsend-skill.md. One call opens one case file.
  3. 03
    Confirm in your wallet.
    Your agent prepares the call, you approve it in the Binance app, and the seed is fixed forever in that block.
Agent prompt · paste to your agent
Read https://unsend.games/unsend-skill.md and follow it exactly to recover (mint) one Unsend case file for my wallet on BNB Chain. Contract: 0x6f8C7984e3C857E8Fbe55A75D3d5FFc9E4a19DcA. Show me the preview and stop for my confirmation before executing. After minting, tell me my token id, its recovery class, and, if it was Restored, the message it carries.
baw CLI · for agents with shell access
# 1 · Read the handbook
curl -s https://unsend.games/unsend-skill.md

# 2 · Preview the recovery (mint, selector 0x1249c58b, exact price from the handbook)
baw contract-call preview --to 0x6f8C7984e3C857E8Fbe55A75D3d5FFc9E4a19DcA \
  --inputData 0x1249c58b --value <currentPrice wei> \
  --binanceChainId 56 --from <your agentic wallet> --json

# 3 · Execute only after your human confirms the preview
baw contract-call execute --requestId <requestId> --json

Case 04 · Claim

Holders draw $UNSD by recovery.

Every recovered case entitles its holder to a one-time claim of $UNSD, the locker token. Claims follow the work, not the wallet that recovered it, and the amount follows what the reconstruction found: ash pays least, a message recovered in full pays most. Full rules live in the claim handbook at unsend.games/unsend-claim-skill.md.

Ash88,888 $UNSD
Shard288,888 $UNSD
Restored2,888,888 $UNSD
Claimed… / 8,888
StatusReading…

Twelve messages, still missing.

Slots light up in red as Restored works are recovered and identified on-chain, one per message. Nobody at the locker publishes the list: it completes when collectors do.

Case 05 · Archive

Latest recoveries.

Fresh case files, read from the chain as they land. Full archive with owners and filters lives in the market.

Case 06 · Exchange

Trade the taken-back.

Recovered cases change hands on Element, BNB Chain. This site keeps the archive: every minted work, its recovery class, its message status, and its current holder, read live.

Case 07 · Log

Locker log.

Who can recover a case file?

Any wallet holding a Binance Agent ID, through its Binance Agentic Wallet agent. Browsers cannot mint here, and neither can contracts: a recovery must come from the wallet itself.

What decides how much of a message survives?

A seed fixed on-chain in the minting block. Surface, recall window and fragments are drawn from it by open code that also runs in this page. Recovery class is not luck of the drawing: the contract computes it from the same seed, and the claim contract pays by it.

What are the twelve messages?

Twelve real taken-back messages, numbered 1 to 12, scattered across the rarest works. A Restored work prints its message in full. Shards carry a legible fragment of theirs. Ash carries nothing, and says so.

How does the $UNSD claim work?

Once per work, by its current holder, for the amount of its recovery class: 88,888, 288,888 or 2,888,888 $UNSD. Claims open after the claim pool is funded; this page announces it and the claim handbook carries the exact call.

Where does a work live?

Seeds live on BNB Chain. Drawing code is open and runs in this page, so anyone can redraw any Unsend case file from its seed. Metadata and artwork files are served from this site.